| ThingMaker Documentation Chapter 3) Introductory Tutorials

| Introductory Tutorials Working with this program This manual includes everything you need to create and to publish interactive, multi-state Things. Although, you do not need any experience with Web page design, you must be familiar with Windows '95 or Windows NT to use this product.

In this part of the manual, you will work through 10 basic tutorials. Each lesson will build on a prior knowledge base, so we recommend that you follow the exercise path in sequence. When you're finished, you should expect to create the kinds of unique and exciting Things that Parable's ThingMaker program is famous for - and you'll be publishing them just as fast as you can create them. So let's get started.

Tutorials in this chapter:

- Creating Your First Thing
- Working with Animations and Sound
- Adding Sound

  Working with Tutorials
  These tutorials are designed to get you up and running quickly. We suggest you read each step carefully before attempting it. You'll find that you will make fewer mistakes, and your confidence will grow as you become familiar with our terminology. If you make a mistake or get lost, we suggest you start the tutorial over again.

  The ThingMaker Workspace
  To work effectively in ThingMaker, you will want to set up your workspace for maximum productivity. When you launch the program, you'll see a Scene Window for creating Scenes, a Gallery for importing images, Actions and Tools Palettes for modifying Things, and a Settings Palette with Settings Sheets for defining the parameters of Things. In the following exercises, you will learn how these work together to help you to make Things that bring your Web pages to life.

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